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Ds4windows steam
Ds4windows steam







  1. DS4WINDOWS STEAM DRIVERS
  2. DS4WINDOWS STEAM PRO
  3. DS4WINDOWS STEAM PC

DS4WINDOWS STEAM PC

However, the launcher now appears to default to DX11 on start-up, which may suggest otherwise.However, since Valve has recently announced that more users are utilizing PlayStation controllers for PC gaming, Sony may be willing to step in and make this a reality. That might explain why Larian has chosen to stick with DX11.ĭeveloper Larian recommended Vulkan as the API of choice for Baldur's Gate 3 in early access. Baldur's Gate 3 is using a the Divinity 4.0 engine, which is a revamped version of Larian's in-house engine it used for Divinity: Original Sin 2. DX12 has generally replaced DX11, however, years of developing for the DX11 API has seen it stick around with decent performance even in modern games.

ds4windows steam

In theory, DX11 is outdated compared to Vulkan, which is a much newer and more regularly updated API. DX11 is made by Microsoft and Vulkan is made by the Khronos Group, which is a consortium of many major companies, including Nvidia, AMD, Apple, Arm, Epic, Intel, Valve, and more. What's the difference between DX11 and Vulkan?īoth are graphical APIs which manage the underlying communication between the game and your PC's hardware. I didn't run into this issue with DX11 enabled. Vulkan seems to take on the OS refresh rate, and that can mean you're left limiting your frame rate needlessly in-game.

DS4WINDOWS STEAM DRIVERS

If you're finding that Baldur's Gate 3 is locked to 60fps with Vulkan enabled, you may have to dip into your graphics drivers or Windows display settings to ensure your monitor is set to its fastest maximum refresh rate. Here's what to do if Vulkan is locked to 60fps I'm yet to run into any issues or crashes despite clocking in quite a few hours of benchmarking so far, though the game is absolutely massive so time will tell if that sort of stability will remain for the entire campaign. In both cases, DX11 and Vulkan, you can expect pretty admirable performance out of Baldur's Gate 3.

DS4WINDOWS STEAM PRO

Test bench: AMD Radeon RX 6800, Intel Core i9 12900K, 32GB G.Skill Trident Z5 RGB DDR5-5600, Asus ROG Strix Z690-F Gaming WiFi, 1TB Solidigm P44 Pro 1TB, Asus ROG Ryujin II, Gigabyte Aorus P1200W Intel has been working on improved DX11 and older API support, but has admitted it is a work in progress. The underlying architecture of Intel's Arc graphics cards has been designed for newer APIs, and historically the newer Vulkan API provides the best performance on these cards. I've not been able to test Intel's Alchemist graphics cards, however, it seems likely that Vulkan will provide the best results. I would use this feature only if you're struggling to hit a steady 60fps.įor Intel graphics cards, Vulkan is likely the better choice.

ds4windows steam

Unfortunately, this is an older version of the technology than we'd like, and the visual quality takes a significant dip with it enabled, even when set to Ultra Quality mode. If you're in need of extra performance, FSR 1.0 is your only option with an AMD graphics card. In that case, DX11 is a suitable alternative and performs well. I've not run into these issues in my testing, and they may no longer be present in the launch version of the game, but it's something to bear in mind if you do find visual errors occurring while you play. That said, an older thread on Reddit for the early access version of the game does suggest that there are more issues with the Vulkan API than DX11. However, 0.1% lows did sometimes dip below what I saw with DX11. The Vulkan API generally offered higher average frame rates and higher 1% low frame rates in my testing. For AMD graphics cards, Vulkan is generally the better choice.









Ds4windows steam